Megan Yulga Art 116 Content and Design
Tuesday, May 8, 2012
Monday, April 30, 2012
Project 4: Signage System/Wayfinding Design [Initial Sign Designs]
Below are examples of my initial sign system. Since I am going for a fun, sarcastic tone, I want to keep that throughout my colors and sign designs. I want it to be extremely lighthearted.
I've created examples for:
- Most frequented rooms
- Classroom number plates
- Office name plates
- Stair Core doors
- Navigation signs
I also want to create a sign in the beginning in the lobby that goes something like this:
Things we know are wrong with FAC
- Only the main entrance doors stay open after 5pm
- 1st floor has no bathrooms
- The third floor does not connect; must get to STAIR 3 in order to get to the other side
- Must get to STAIR 3 in order to get to the fourth floor
Monday, April 23, 2012
Monday, April 16, 2012
Project 4: Signage System/Wayfinding Design [Class discussion reflection/Initial Idea]
Class discussion with Marilyn Dean:
- The hours are always a big issue
- People always get lost and feel silly (biggest complaint)
- The system needs to be more than color coding
- WISH LIST: renumber office doors (left/right/left/right)
- People ask the box off workers lots of questions
- Art History room the hardest to find
- how do we direct past the art studio
Based on this information I have come to realize that the building is almost comical - There is no easy way to direct people. So, I've decided humor would be a wonderful way to admit the buildings messiness and let people know that we sympathize, yet want to help them get where they need to go. Besides, this is a building with a lot of creative people using it - a little goofiness would be absolutely appreciated.
What I want to focus:
- More prominent use of color
- Big signs
- Signage or something that the user can pick where they are going and it tells exactly how to get there
- Use descriptive language to describe and mock the building
- It might be cool to create an "app" that people can download to help them get through the building, OR some sort of map
- HUMOR
- SIMPLE SIMPLE SIMPLE
- Large, easy to read signs and graphics
Thursday, April 12, 2012
Project 4: Signage System/Wayfinding Design [Marylin Dean Chat]
Key things I took away from the chat:
- Hours need to be posted better > maker clearer
- Navigating > people feel lost and silly
- Needs more than just color coding
- Art History room hard to find
- Outside signs would be nice
- Update maps/ create a walk around map possibly
- Only one elevator
- People use box office to ask questions
- Make own brief
- How do they use FAC?
- How can we address them?
- re-number all offices
- left/right/left/right
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